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Forming interactivity: a tool for rapid prototyping of physical interactive products
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Source Designing Interactive Systems archive
Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques table of contents
London, England
SESSION: Section 03: tools table of contents
Pages: 141 - 146  
Year of Publication: 2002
ISBN:1-58113-515-7
Authors
Daniel Avrahami  Carnegie Mellon University, Pittsburgh, PA
Scott E. Hudson  Carnegie Mellon University, Pittsburgh, PA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 11,   Downloads (12 Months): 67,   Citation Count: 7
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ABSTRACT

The current practice used in the design of physical interactive products (such as handheld devices), often suffers from a divide between exploration of form and exploration of interactivity. This can be attributed, in part, to the fact that working prototypes are typically expensive, take a long time to manufacture, and require specialized skills and tools not commonly available in design studios.We have designed a prototyping tool that, we believe, can significantly reduce this divide. The tool allows designers to rapidly create functioning, interactive, physical prototypes early in the design process using a collection of wireless input components (buttons, sliders, etc.) and a sketch of form. The input components communicate with Macromedia Director to enable interactivity.We believe that this tool can improve the design practice by: a) Improving the designer's ability to explore both the form and interactivity of the product early in the design process, b) Improving the designer's ability to detect problems that emerge from the combination of the form and the interactivity, c) Improving users' ability to communicate their ideas, needs, frustrations and desires, and d) Improving the client's understanding of the proposed design, resulting in greater involvement and support for the design.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Cagan, J and Vogel, C.M. (2001) Creating Breakthrough Products: Innovation from Product Planning to Program Approval, Financial Times - Prentice Hall Publishing.
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Sanders, E.B.-N. (1992) "Converging Perspectives: Product Development Research for the 1990s" Design Management Journal, Fall 1992.
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CITED BY  7

Collaborative Colleagues:
Daniel Avrahami: colleagues
Scott E. Hudson: colleagues