| Complexity of the delaunay triangulation of points on surfaces the smooth case |
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Annual Symposium on Computational Geometry
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Proceedings of the nineteenth annual symposium on Computational geometry
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San Diego, California, USA
SESSION: Models and meshes
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Pages: 201 - 210
Year of Publication: 2003
ISBN:1-58113-663-3
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Downloads (6 Weeks): 9, Downloads (12 Months): 60, Citation Count: 17
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ABSTRACT
It is well known that the complexity of the Delaunay triangulation of N points in R 3, i.e. the number of its faces, can be O (N2). The case of points distributed on a surface is of great practical importance in reverse engineering since most surface reconstruction algorithms first construct the Delaunay triangulation of a set of points measured on a surface.In this paper, we bound the complexity of the Delaunay triangulation of points distributed on generic smooth surfaces of R 3. Under a mild uniform sampling condition, we show that the complexity of the 3D Delaunay triangulation of the points is O(N log N).
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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