ACM Home Page
Please provide us with feedback. Feedback
Local polyhedra and geometric graphs
Full text PdfPdf (362 KB)
Source Annual Symposium on Computational Geometry archive
Proceedings of the nineteenth annual symposium on Computational geometry table of contents
San Diego, California, USA
SESSION: Models and meshes table of contents
Pages: 171 - 180  
Year of Publication: 2003
ISBN:1-58113-663-3
Author
Jeff Erickson  University of Illinois at Urbana-Champaign
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 5,   Downloads (12 Months): 25,   Citation Count: 1
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/777792.777820
What is a DOI?

ABSTRACT

We introduce a new realistic input model for geometric graphs and nonconvex polyhedra. A geometric graph G is local if (1) the longest edge at every vertex v is only a constant factor longer than the distance from v to its Euclidean nearest neighbor and (2) the lengths of the longest and shortest edges differ by at most a polynomial factor. A polyhedron is local if all its faces are simplices and its edges form a local geometric graph. We show that any boolean combination of any two local polyhedra in IRd, each with n vertices, can be computed in O(n log n) time, using a standard hierarchy of axis-aligned bounding boxes. Using results of de Berg, we also show that any local polyhedron in IRd has a binary space partition tree of size O(n logd-1 n). Finally, we describe efficient algorithms for computing Minkowski sums of local polyhedra in two and three dimensions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
G. Barequet, B. Chazelle, L. Guibas, J. Mitchell, and A. Tal. BOXTREE: A hierarchical representation for surfaces in 3D. Comput. Graph. Forum 15(3):C387--C396, C484, 1996. Proc. Eurographics'96.
 
2
M. de Berg. Linear size binary space partitions for uncluttered scenes. Algorithmica 28:353--366, 2000.
 
3
4
5
 
6
 
7
B. Chazelle, H. Edelsbrunner, L. J. Guibas, and M. Sharir. Algorithms for bichromatic line segment problems and polyhedral terrains. Algorithmica 11:116--132, 1994.
8
9
 
10
 
11
J. Erickson. On the relative complexities of some geometric problems. Proc. 7th Canad. Conf. Comput. Geom., 85--90, 1995. http://www.uiuc.edu/~jeffe/pubs/relative.html.
 
12
J. Erickson. New lower bounds for Hopcroft's problem. Discrete Comput. Geom. 16:389--418, 1996.
13
14
15
16
17
18
19
 
20
 
21
22
23
 
24
25
26
 
27
P. van Oosterom. An R-tree based map-overlay algorithm. Proc. EGIS '94, 318--327, 1994.
 
28
 
29
 
30
 
31
M. Pellegrini. Ray shooting on triangles in 3-space. Algorithmica 9:471--494, 1993.
 
32
33
 
34
A. F. van~der Stappen. Motion Planning amidst Fat Obstacles. Ph.D. dissertation, Dept. Comput. Sci., Utrecht Univ., Utrecht, Netherlands, 1994.
 
35
36
 
37
R. A. Schumacker, R. Brand, M. Gilliland, and W. Sharp. Study for applying computer-generated images to visual simulation. Tech. Rep. AFHRL--TR--69--14, U.S. Air Force Human Resources Laboratory, 1969.
 
38
D. Talmor. Well-Spaced Points and Numerical Methods. Ph.D. thesis, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, August 1997. http://reports-archive.adm.cs.cmu.edu/anon/1997/abstracts/97-164.html. Technical report CMU-CS-97-164.
39
 
40
41
 
42
J. Vleugels. On Fatness and Fitness --- Realistic Input Models for Geometric Algorithms. Ph.D. thesis, Dept. Comput. Sci., Univ. Utrecht, Utrecht, The Netherlands, 1997.
 
43
44