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Off-line and on-line guaranteed start-up delay for media-on-demand with stream merging
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Source ACM Symposium on Parallel Algorithms and Architectures archive
Proceedings of the fifteenth annual ACM symposium on Parallel algorithms and architectures table of contents
San Diego, California, USA
SESSION: Networks II table of contents
Pages: 164 - 173  
Year of Publication: 2003
ISBN:1-58113-661-7
Authors
Amotz Bar-Noy  Brooklyn College -- CUNY, Brooklyn, NY
Justin Goshi  University of Washington, Seattle, WA
Richard E. Ladner  University of Washington, Seattle, WA
Sponsors
ACM: Association for Computing Machinery
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGARCH: ACM Special Interest Group on Computer Architecture
Publisher
ACM  New York, NY, USA
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ABSTRACT

We address the problem of designing efficient solutions for media-on-demand in systems that use stream merging. In a stream merging system, the receiving bandwidth of clients is larger than the playback bandwidth and clients can buffer parts of the transmission to be played back later. Intelligent use of these resources allows bandwidth usage to be reduced exponentially over traditional unicast delivery of popular media. We design an off-line algorithm that, in O(n) time, computes an optimal off-line stream merging solution for the case when the time horizon n is known ahead of time. In addition, we describe an on-line delay guaranteed solution that operates without knowledge of the time horizon size, and show that it performs asymptotically close to the optimal off-line algorithm. The on-line algorithm is simpler to implement than previously proposed on-line stream merging algorithms, and empirically performs well when the intensity of client arrivals is high.


REFERENCES

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Collaborative Colleagues:
Amotz Bar-Noy: colleagues
Justin Goshi: colleagues
Richard E. Ladner: colleagues