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ABSTRACT
The RESearch Queueing Package Modeling Environment, RESQME, is a graphical environment for creating and modifying queueing models and for evaluating and analyzing the results. An animation facility is a natural adjunct to the graphics-oriented capabilities of this system. In such an environment, animation provides a powerful tool for effectively visualizing massive amounts of information. This makes it easier for the modeler to relate events in the model with processing in the real-world system. Animation enhances the modeler's ability to debug the model, to understand the model interactions and the impact of model changes, and to communicate the results to others. In this paper, we describe the animation facility in RESQME.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 2
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Kow C. Chang , Robert F. Gordon , Paul G. Loewner , Edward A. MacNair, The Research Queuing Package Modeling Environment (RESQME), Proceedings of the 25th conference on Winter simulation, p.294-302, December 12-15, 1993, Los Angeles, California, United States
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Robert F. Gordon , Edward A. MacNair , Kurtiss J. Gordon , James F. Kurose, Hierarchical modeling in a graphical simulation system, Proceedings of the 22nd conference on Winter simulation, p.499-503, December 09-12, 1990, New Orleans, Louisiana, United States
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