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Paper or interactive?: a study of prototyping techniques for ubiquitous computing environments
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Source Conference on Human Factors in Computing Systems archive
CHI '03 extended abstracts on Human factors in computing systems table of contents
Ft. Lauderdale, Florida, USA
POSTER SESSION: Interactive posters: supporting design table of contents
Pages: 1030 - 1031  
Year of Publication: 2003
ISBN:1-58113-637-4
Authors
Linchuan Liu  University of California at Berkeley, Berkeley, CA
Peter Khooshabeh  University of California at Berkeley, Berkeley, CA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 34,   Downloads (12 Months): 132,   Citation Count: 9
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ABSTRACT

We studied the effects of varying the fidelity and automation levels of a Ubicomp application prototype. Our results show that the interactive prototype captured the same usability issues that the paper prototype studies did and more. We found that paper prototyping is insufficient for supporting unique Ubicomp requirements, such as scalability, but a prototype with higher fidelity and automation levels can enhance the quality of interaction data available for evaluation.



CITED BY  9

Collaborative Colleagues:
Linchuan Liu: colleagues
Peter Khooshabeh: colleagues