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Creating an enhanced reality user interface - ERSolitaire
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Source Conference on Human Factors in Computing Systems archive
CHI '03 extended abstracts on Human factors in computing systems table of contents
Ft. Lauderdale, Florida, USA
POSTER SESSION: Interactive posters: tangible interfaces table of contents
Pages: 958 - 959  
Year of Publication: 2003
ISBN:1-58113-637-4
Authors
Jim Parker  Digital Media Laboratory, Canada
Mark Baumback  Digital Media Laboratory, Canada
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 1,   Downloads (12 Months): 17,   Citation Count: 1
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ABSTRACT

An enhanced reality user interface uses aspects of the real world and simulated computer perception to yield a simplified.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Lars Bretzner and Tony Lindeberg, Use Your Hand as a 3-D Mouse, Proc. 5th European Conference on Computer Vision, Berlin, June 1998.
 
2
 
3
K. Lyons, M. Gandy, and T. Starner. Guided by Voices: An Audio Augmented Reality System. In International Conference on Auditory Display, Atlanta, GA, April 2000. http://citeseer.nj.nec.com/lyons00guided.html
 
4
B. Martinkauppi, M. Soriano, and M. Laaksonen, Behavior of Skin Color Under Varying Illumination Seen by Different Cameras in Different Color Spaces. Proc. SPIE Vol. 4301 Machine Vision in Industrial Inspection IX, January 19-26, San Jose, California, 102--113, 2001.
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Nobuhiko Janibata and Nobutaka Shimada, Extraction of Hand Features for Recognition of Sign Language Words, The 15th International Conference on Vision Interface May 27-29, 2002, Calgary, Canada.


Collaborative Colleagues:
Jim Parker: colleagues
Mark Baumback: colleagues