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AuraMirror: artistically visualizing attention
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Source Conference on Human Factors in Computing Systems archive
CHI '03 extended abstracts on Human factors in computing systems table of contents
Ft. Lauderdale, Florida, USA
POSTER SESSION: Interactive posters: gaze interaction table of contents
Pages: 946 - 947  
Year of Publication: 2003
ISBN:1-58113-637-4
Authors
Alexander W. Skaburskis  Human Media Lab Queen's University, Kingston, ON, Canada
Jeffrey S. Shell  Human Media Lab Queen's University, Kingston, ON, Canada
Roel Vertegaal  Human Media Lab Queen's University, Kingston, ON, Canada
Connor Dickie  Human Media Lab Queen's University, Kingston, ON, Canada
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror acts as a dynamic 'painting' that passively gathers and displays attentional data by superimposing auras over each viewer's head in a real time video mirror. This permits users to see how they distribute their attention in group interactions, and the effect of interruption on this process. Finally, we describe how AuraMirror can be extended to model attention among both participants and ubiquitous devices.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Schmidt, A. and Van Laerhoven, K. How to Build Smart Appliances. IEEE Personal Communications 8(4) (August 2001), 66--71.
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Collaborative Colleagues:
Alexander W. Skaburskis: colleagues
Jeffrey S. Shell: colleagues
Roel Vertegaal: colleagues
Connor Dickie: colleagues