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Intersection of convex objects in two and three dimensions
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Source Journal of the ACM (JACM) archive
Volume 34 ,  Issue 1  (January 1987) table of contents
Pages: 1 - 27  
Year of Publication: 1987
ISSN:0004-5411
Authors
B. Chazelle  Yale Univ., New Haven, CT
D. P. Dobkin  Princeton Univ., Princeton, NJ
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 69,   Citation Count: 24
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ABSTRACT

One of the basic geometric operations involves determining whether a pair of convex objects intersect. This problem is well understood in a model of computation in which the objects are given as input and their intersection is returned as output. For many applications, however, it may be assumed that the objects already exist within the computer and that the only output desired is a single piece of data giving a common point if the objects intersect or reporting no intersection if they are disjoint. For this problem, none of the previous lower bounds are valid and algorithms are proposed requiring sublinear time for their solution in two and three dimensions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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BENTLEY, J. L., AND OTTMANN, T. Algorithms for reporting and counting geometric intersections. IEEE Trans. Comput. C-28 (Sept. 1979), 643-647.
 
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DOBKIN, D. P., AND KIRKPATRICK, O.G. Fast detection of polyhedral intersection. Theor. Comput. Sci. 27 (1983), 241-253.
 
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MULLER, D. E., AND PREPARATA, F.P. Finding the intersection of two convex polyhedra. Theor. Comput. Sci. 7 (1978), 217-236.
 
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SHAMOS, M. l., AND HOLY, D. Geometric intersection problems. In Proceedings of the 17th Annual IEEE Symposium on Foundations of Computer Science (Houston, Tex., Oct). IEEE, New York, 1976, pp. 208-215.

CITED BY  24

Collaborative Colleagues:
B. Chazelle: colleagues
D. P. Dobkin: colleagues