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ABSTRACT
Accurate simulation of light propagation within an environment and perceptually based imaging techniques are necessary for the creation of realistic images. A physical experiment that verifies the simulation of reflected light intensities for diffuse environments was conducted. Measurements of radiant energy flux densities are compared with predictions using the radiosity method for those physical environments. By using color science procedures the results of the light model simulation are then transformed to produce a color television image. The final image compares favorably with the original physical model. The experiment indicates that, when the physical model and the simulation were viewed through a view camera, subjects could not distinguish between them. The results and comparison of both test procedures are presented within this paper.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Peter Longhurst , Patrick Ledda , Alan Chalmers, Psychophysically based artistic techniques for increased perceived realism of virtual environments, Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa, February 03-05, 2003, Cape Town, South Africa
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Peter Longhurst , Kurt Debattista , Alan Chalmers, A GPU based saliency map for high-fidelity selective rendering, Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, January 25-27, 2006, Cape Town, South Africa
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Patrick Ledda , Greg Ward , Alan Chalmers, A wide field, high dynamic range, stereographic viewer, Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, February 11-14, 2003, Melbourne, Australia
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Jie Wu , Markad V. Kamath , Skip Poehlman, Detecting differences between photographs and computer generated images, Proceedings of the 24th IASTED international conference on Signal processing, pattern recognition, and applications, p.268-273, February 15-17, 2006, Innsbruck, Austria
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Mashhuda Glencross , Alan G. Chalmers , Ming C. Lin , Miguel A. Otaduy , Diego Gutierrez, Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
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Jan Meseth , Gero Müller , Reinhard Klein , Florian Röder , Michael Arnold, Verification of rendering quality from measured BTFs, Proceedings of the 3rd symposium on Applied perception in graphics and visualization, July 28-29, 2006, Boston, Massachusetts
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REVIEW
"Paolo E. Sabella : Reviewer"
Two experiments are presented in which comparisons are made between computer
generated images of computer models and the physical environments that the
models represent. The authors' objective is to test the accuracy, both
measured and perceptua
more...
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