| The cognitive coprocessor architecture for interactive user interfaces |
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Symposium on User Interface Software and Technology
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Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
table of contents
Williamsburg, Virginia, United States
Pages: 10 - 18
Year of Publication: 1989
ISBN:0-89791-335-3
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Authors
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G. Robertson
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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S. K. Card
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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J. D. Mackinlay
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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| Bibliometrics |
Downloads (6 Weeks): 8, Downloads (12 Months): 64, Citation Count: 36
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ABSTRACT
The graphics capabilities and speed of current hardware systems allow the exploration of 3D and animation in user interfaces, while improving the degree of interaction as well. In order to fully utilize these capabilities, new software architectures must support multiple, asynchronous, interacting agents (the Multiple Agent Problem), and support smooth interactive animation (the Animation Problem). The Cognitive Coprocessor is a new user interface architecture designed to solve these two problems, while supporting highly interactive user interfaces that have 2D and 3D animations. This architecture includes 3D Rooms, a 3D analogy to the Rooms system with Rooms Buttons extended to Interactive Objects that deal with 3D, animation, and gestures. This research is being tested in the domain of Information Visualization, which uses 2D and 3D animated artifacts to represent the structure of information. A prototype, called the Information Visualizer, has been built.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Brown, M.H. (1987). Algorithm animation. MIT Press.
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Card, SK. (1989). H uman Factors and Artificial Intelligence. In P.A. Hanccock & M.H. Chignell (Eds.), InteIZigent interfaces: Theory, research and design. Elsevier Science Publishers B.V. (North- Holland).
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Duisberg, R.A. (1988). Animation using temporal constraints: an overview of the animus system. Human-Computer Interaction, 3, 275-307, Lawrence Erlbaum.
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Mackinlay, J .D., Card, S.K., & Robertson, G.G. (in preparation) A semantic analysis and taxonomy of input devices. To appear in Human-Computer Interaction, Lawrence Erlbaum.
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Sheridan, T.B. (1984). Supervisory control of remote manipulators, vehicles and dynamic processes: experiments in command and display aiding. Advances in Man-Machine System Research, 1, 49-137, JAI Press.
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Thomas, F., & Johnston, 0. (1981). Disney animation - the illusion of life. Abbeville Press (New York).
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CITED BY 36
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Matthew Conway , Steve Audia , Tommy Burnette , Dennis Cosgrove , Kevin Christiansen, Alice: lessons learned from building a 3D system for novices, Proceedings of the SIGCHI conference on Human factors in computing systems, p.486-493, April 01-06, 2000, The Hague, The Netherlands
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George G. Robertson , D. Austin Henderson, Jr. , Stuart K. Card, Buttons as first class objects on an X desktop, Proceedings of the 4th annual ACM symposium on User interface software and technology, p.35-44, November 11-13, 1991, Hilton Head, South Carolina, United States
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John Lamping , Ramana Rao , Peter Pirolli, A focus+context technique based on hyperbolic geometry for visualizing large hierarchies, Proceedings of the SIGCHI conference on Human factors in computing systems, p.401-408, May 07-11, 1995, Denver, Colorado, United States
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Stuart K. Card , Jock D. Mackinlay , George G. Robertson, The design space of input devices, Proceedings of the SIGCHI conference on Human factors in computing systems: Empowering people, p.117-124, April 01-05, 1990, Seattle, Washington, United States
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Brookshire D. Conner , Scott S. Snibbe , Kenneth P. Herndon , Daniel C. Robbins , Robert C. Zeleznik , Andries van Dam, Three-dimensional widgets, Proceedings of the 1992 symposium on Interactive 3D graphics, p.183-188, June 1992, Cambridge, Massachusetts, United States
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Chris Shaw , Jiandong Liang , Mark Green , Yunqi Sun, The decoupled simulation model for virtual reality systems, Proceedings of the SIGCHI conference on Human factors in computing systems, p.321-328, May 03-07, 1992, Monterey, California, United States
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Thomas P. Moran , Patrick Chiu , William van Melle , Gordon Kurtenbach, Implicit structure for pen-based systems within a freeform interaction paradigm, Proceedings of the SIGCHI conference on Human factors in computing systems, p.487-494, May 07-11, 1995, Denver, Colorado, United States
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Scott E. Hudson , John T. Stasko, Animation support in a user interface toolkit: flexible, robust, and reusable abstractions, Proceedings of the 6th annual ACM symposium on User interface software and technology, p.57-67, December 1993, Atlanta, Georgia, United States
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Ramana Rao , Stuart K. Card , Herbert D. Jellinek , Jock D. Mackinlay , George G. Robertson, The information grid: a framework for information retrieval and retrieval-centered applications, Proceedings of the 5th annual ACM symposium on User interface software and technology, p.23-32, November 15-18, 1992, Monteray, California, United States
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J. Eugene Ball , Daniel T. Ling , David Pugh , Tim Skelly , Andrew Stankosky , David Thiel, ReActor: a system for real-time, reactive animations, Conference companion on Human factors in computing systems, p.39-40, April 24-28, 1994, Boston, Massachusetts, United States
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Stuart K. Card , George G. Robertson , Jock D. Mackinlay, The information visualizer, an information workspace, Proceedings of the SIGCHI conference on Human factors in computing systems: Reaching through technology, p.181-186, April 27-May 02, 1991, New Orleans, Louisiana, United States
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Jock D. Mackinlay , George G. Robertson , Robert DeLine, Developing calendar visualizers for the information visualizer, Proceedings of the 7th annual ACM symposium on User interface software and technology, p.109-118, November 02-04, 1994, Marina del Rey, California, United States
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George G. Robertson , Jock D. Mackinlay , Stuart K. Card, Cone Trees: animated 3D visualizations of hierarchical information, Proceedings of the SIGCHI conference on Human factors in computing systems: Reaching through technology, p.189-194, April 27-May 02, 1991, New Orleans, Louisiana, United States
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Jock D. Mackinlay , George G. Robertson , Stuart K. Card, Rapid controlled movement through virtual 3D workspaces (videotape), Proceedings of the SIGCHI conference on Human factors in computing systems: Reaching through technology, p.455-456, April 27-May 02, 1991, New Orleans, Louisiana, United States
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Jock D. Mackinlay , George G. Robertson , Stuart K. Card, The perspective wall: detail and context smoothly integrated, Proceedings of the SIGCHI conference on Human factors in computing systems: Reaching through technology, p.173-176, April 27-May 02, 1991, New Orleans, Louisiana, United States
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Patrick Baudisch , Desney Tan , Maxime Collomb , Dan Robbins , Ken Hinckley , Maneesh Agrawala , Shengdong Zhao , Gonzalo Ramos, Phosphor: explaining transitions in the user interface using afterglow effects, Proceedings of the 19th annual ACM symposium on User interface software and technology, October 15-18, 2006, Montreux, Switzerland
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Azam Khan , Igor Mordatch , George Fitzmaurice , Justin Matejka , Gordon Kurtenbach, ViewCube: a 3D orientation indicator and controller, Proceedings of the 2008 symposium on Interactive 3D graphics and games, February 15-17, 2008, Redwood City, California
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