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ABSTRACT
As users pan and zoom, display content can disappear into off-screen space, particularly on small-screen devices. The clipping of locations, such as relevant places on a map, can make spatial cognition tasks harder. Halo is a visualization technique that supports spatial cognition by showing users the location of off-screen objects. Halo accomplishes this by surrounding off-screen objects with rings that are just large enough to reach into the border region of the display window. From the portion of the ring that is visible on-screen, users can infer the off-screen location of the object at the center of the ring. We report the results of a user study comparing Halo with an arrow-based visualization technique with respect to four types of map-based route planning tasks. When using the Halo interface, users completed tasks 16-33% faster, while there were no significant differences in error rate for three out of four tasks in our study.
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CITED BY 53
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Polle T. Zellweger , Jock D. Mackinlay , Lance Good , Mark Stefik , Patrick Baudisch, City lights: contextual views in minimal space, CHI '03 extended abstracts on Human factors in computing systems, April 05-10, 2003, Ft. Lauderdale, Florida, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
Additional Classification:
H.
Information Systems
H.4
INFORMATION SYSTEMS APPLICATIONS
H.4.3
Communications Applications
Subjects:
Information browsers
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Evaluation/methodology
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Screen design (e.g., text, graphics, color);
Evaluation/methodology;
Interaction styles (e.g., commands, menus, forms, direct manipulation)
H.5.4
Hypertext/Hypermedia
Subjects:
Navigation
General Terms:
Design,
Experimentation
Keywords:
Halo,
maps,
navigation,
peripheral awareness indicators,
visualization
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