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ABSTRACT
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have developed a two-tiered evaluation model that responds to the concerns of interactive artists and have used it to improve the design of an interactive artwork, the Influencing Machine, exploring issues in affective computing. The method was interpretive, focusing on giving the artists a grounded feeling for how the machine was interpreted and their message was communicated. We describe the resulting design of the Influencing Machine and the reactions of users. The study itself is part of the art piece - together these activities achieve the goal of the artists: to provoke our cultural notions of whether a machine can "have emotions".
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 22
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Brigid Costello , Lizzie Muller , Shigeki Amitani , Ernest Edmonds, Understanding the experience of interactive art: Iamascope in Beta_space, Proceedings of the second Australasian conference on Interactive entertainment, p.49-56, November 23-25, 2005, Sydney, Australia
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Lucian Leahu , Jennifer Thom-Santelli , Claudia Pederson , Phoebe Sengers, Taming the situationist beast, Proceedings of the 7th ACM conference on Designing interactive systems, p.203-211, February 25-27, 2008, Cape Town, South Africa
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Andrew Webb , Andruid Kerne , Eunyee Koh , Pranesh Joshi , YoungJoo Park , Ross Graeber, Choreographic buttons: promoting social interaction through human movement and clear affordances, Proceedings of the 14th annual ACM international conference on Multimedia, October 23-27, 2006, Santa Barbara, CA, USA
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William Gaver , John Bowers , Tobie Kerridge , Andy Boucher , Nadine Jarvis, Anatomy of a failure: how we knew when our design went wrong, and what we learned from it, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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Zafer Bilda , Chris Bowman , Ernest Edmonds, Experience evaluation of interactive art: study of GEO landscapes, Proceedings of the 5th Australasian Conference on Interactive Entertainment, p.1-10, December 03-05, 2008, Brisbane, Queensland, Australia
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