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Peephole displays: pen interaction on spatially aware handheld computers
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Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
Ft. Lauderdale, Florida, USA
DEMONSTRATION SESSION: Interaction techniques for handheld devices table of contents
Pages: 1 - 8  
Year of Publication: 2003
ISBN:1-58113-630-7
Author
Ka-Ping Yee  University of California, Berkeley, CA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 17,   Downloads (12 Months): 121,   Citation Count: 47
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ABSTRACT

The small size of handheld computers provides theconvenience of mobility at the expense of reduced screen space for display and interaction. Prior research has identified the value of spatially aware displays, in which a position-tracked display provides a window on a larger virtual workspace. This paper builds on that work by suggesting two-handed interaction techniques combining pen input with spatially aware displays. Enabling simultaneous navigation and manipulation yields the ability to create and edit objects larger than the screen and to drag and drop in 3-D. Four prototypes of the Peephole Display hardware were built, and several Peephole-augmented applications were written, including a drawing program, map viewer, and calendar. Multiple applications can be embedded into a personal information space anchored to the user's physical reference frame. A usability study with 24 participants shows that the Peephole technique can be more effective than current methods for navigating information on handheld computers.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Z. Szalavári, M. Gervautz. The Personal Interaction Panel: a Two-Handed Interface for Augmented Reality. In Proc. EUROGRAPHICS 1997, p. 335--346.
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CITED BY  47

INDEX TERMS

Primary Classification:
  H. Information Systems
  H.5 INFORMATION INTERFACES AND PRESENTATION (I.7)
      H.5.2 User Interfaces (D.2.2, H.1.2, I.3.6)
          Subjects: Graphical user interfaces (GUI)

Additional Classification:
  B. Hardware
  B.4 INPUT/OUTPUT AND DATA COMMUNICATIONS
      B.4.2 Input/Output Devices
          Subjects: Image display

  C. Computer Systems Organization
  C.5 COMPUTER SYSTEM IMPLEMENTATION
      C.5.3 Microcomputers
          Subjects: Portable devices (e.g., laptops, personal digital assistants)

  H. Information Systems
  H.4 INFORMATION SYSTEMS APPLICATIONS
      H.4.1 Office Automation
          Subjects: Time management (e.g., calendars, schedules)
      H.4.3 Communications Applications
          Subjects: Information browsers
  H.5 INFORMATION INTERFACES AND PRESENTATION (I.7)
      H.5.2 User Interfaces (D.2.2, H.1.2, I.3.6)
          Subjects: Prototyping; Input devices and strategies (e.g., mouse, touchscreen); Interaction styles (e.g., commands, menus, forms, direct manipulation)

  I. Computing Methodologies
  I.3 COMPUTER GRAPHICS
      I.3.4 Graphics Utilities
          Subjects: Paint systems; Graphics editors
      I.3.6 Methodology and Techniques
          Subjects: Interaction techniques


General Terms:
Experimentation, Human Factors


Keywords:
3-D drag-and-drop, mobile computing, personal information spaces, spatially aware displays, two-handed interaction