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Augmented reality user interfaces and techniques for outdoor modelling
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 2003 symposium on Interactive 3D graphics table of contents
Monterey, California
DEMONSTRATION SESSION: Demonstration Papers table of contents
Pages: 225 - 226  
Year of Publication: 2003
ISBN:1-58113-645-5
Authors
Wayne Piekarski  University of South Australia, Mawson Lakes, SA, Australia
Bruce H. Thomas  University of South Australia, Mawson Lakes, SA, Australia
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture and creation of 3D geometry. Using a pair of vision tracked pinch gloves and a specially designed menu system, a user is able to use the physical presence of their body to perform modelling tasks in ways not previously possible.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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PIEKARSKI, W. AND THOMAS, B. H. 2002. Tinmith-evo5 - A Software Architecture for Supporting Research Into Outdoor Augmented Reality Environments. Technical Report CIS-02-001, University of South Australia, Adelaide, Jan 2002, http://www.tinmith.net.
Collaborative Colleagues:
Wayne Piekarski: colleagues
Bruce H. Thomas: colleagues