ACM Home Page
Please provide us with feedback. Feedback
Smooth meshes for sketch-based freeform modeling
Full text PdfPdf (922 KB)
Source Symposium on Interactive 3D Graphics archive
Proceedings of the 2003 symposium on Interactive 3D graphics table of contents
Monterey, California
SESSION: Session 5: simplification and meshes table of contents
Pages: 139 - 142  
Year of Publication: 2003
ISBN:1-58113-645-5
Authors
Takeo Igarashi  The University of Tokyo
John F. Hughes  Brown University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 2,   Downloads (12 Months): 32,   Citation Count: 23
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/641480.641507
What is a DOI?

ABSTRACT

This paper describes a framework for introducing visually smooth surfaces into sketch-based freeform modeling systems. An existing sketch-based freeform modeling system generates rough polygonal meshes with uneven triangulations after each operation. Our approach generates a dense, visually smooth polygonal mesh by beautifying and refining the original rough mesh. A beautification process generates near-equilateral triangles with a near-uniform distribution of vertices to mask the noise and bad sampling of the uneven mesh. The vertices are distributed on a smoothed surface that approximately interpolates the original mesh. Refinement generates a smooth, dense mesh by subdividing the beautified mesh and moving the vertices to the interpolative surface. The smooth interpolative surface is computed via implicit quadratic surfaces that best fit the mesh locally in a least-squares sense.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
 
2
P. Dombrowski. Krümmungsgrößen Gleichungsdefinierter Untermannigfaltigkeiten Riemannscher Mannigfaltigkeiten. Mathematische Nachrichten, vol. 38, pages 133--190. Berlin: Akademie Verlag, 1968.
3
 
4
J. Hughes, Differential Geometry of Implicit Surfaces in 3-Space -- a Primer. Technical Report CS-03-05, Computer Science Dept., Brown University, 2003.
 
5
 
6
L. Kobbelt. Discrete fairing and variational subdivision for freeform surface design. The Visual Computer, Vol. 16, Issue 3/4, pages 142--158, 2000.
 
7
L. Kobbelt, T. Bareuther, H.P Seidel. Multiresolution shape deformations for meshes with dynamic vertex connectivity, Computer Graphics Forum, Vol 19, No 3, pages 249--260, 2000.
 
8
D. Levin. Mesh-independent surface interpolation. To appear in Advances in Comp. Math.
 
9
J. Maillot and J. Stam. A unified subdivision scheme for polygonal modeling. Eurographics '01 proceedings, 2001.
 
10
S. Mann, C. Loop, M. Lounsbery, D. Meyers, J. Painter, T. DeRose, and K. Sloan. A survey of parametric scattered data fitting using triangular interpolants. In Hans Hagen, editor, Curve and Surface Design, pages 145--172. SIAM, 1992.
 
11
12
 
13
R. Schneider and L. Kobbelt. Geometric fairing of irregular meshes for free-form surface design. To appear in Computer Aided Geometric Design.
14
 
15
16
 
17
G. Turk and J. F. O'Brien. Variational implicit surfaces. Technical Report GITGVU 9915, Georgia Institute of Technology, May 1999.
18
 
19
J. Vorsatz, C. Rossl, L. Kobbelt, and H. Seidel. Feature sensitive remeshing. Eurographics '01 proceedings, pages 393--401, 2001.
20

CITED BY  23

Collaborative Colleagues:
Takeo Igarashi: colleagues
John F. Hughes: colleagues