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ABSTRACT
We present a multimedia storytelling system that couples a tangible interface with a multiple viewpoint approach to interactive narratives. Over the centuries, stories have moved from the physical environment (around campfires and on the stage), to the printed page, then to movie, television and computer screens. Today, using wireless and tag sensing technologies, storytellers are able to bring digital stories back into our physical environment. The Tangible Viewpoints system explores how physical objects and augmented surfaces can be used as tangible embodiments of different character perspectives in an interactive tale. These graspable surrogates provide a direct mode of navigation to the story world, a means of bridging the gap between cyberspace and our physical environment as we engage with digital stories. The system supports stories told in a range of media, including audio, video, still image and text.In this paper, we first provide a context for Tangible Viewpoints based on research in the areas of tangible interfaces and interactive narratives. We then offer an overview of the Tangible Viewpoints functionality, and explain the design and implementation of the system. The current system has been used in two storytelling projects. We discuss each one, and look at how user feedback has affected or will affect further development. We conclude by suggesting several future applications for the Tangible Viewpoints interface.
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CITED BY 14
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Tom Moher , Ben Watson , Janet Kim , Claudia Hindo , Louis Gomez , Stephen Fransen , Tim McEneany, StoryGrid: a tangible interface for student expression, CHI '05 extended abstracts on Human factors in computing systems, April 02-07, 2005, Portland, OR, USA
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Carsten Magerkurth , Maral Memisoglu , Timo Engelke , Norbert Streitz, Towards the next generation of tabletop gaming experiences, Proceedings of the 2004 conference on Graphics interface, p.73-80, May 17-19, 2004, London, Ontario, Canada
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Preetha Appan , Hari Sundaram , David Birchfield, Communicating everyday experiences, Proceedings of the 1st ACM workshop on Story representation, mechanism and context, October 15-15, 2004, New York, NY, USA
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Saija Patomäki , Roope Raisamo , Jouni Salo , Virpi Pasto , Arto Hippula, Experiences on haptic interfaces for visually impaired young children, Proceedings of the 6th international conference on Multimodal interfaces, October 13-15, 2004, State College, PA, USA
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Yinpeng Chen , Weiwei Xu , Hari Sundaram , Thanassis Rikakis , Sheng-Min Liu, A dynamic decision network framework for online media adaptation in stroke rehabilitation, ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), v.5 n.1, p.1-38, October 2008
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