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Using Java to increase active learning in programming courses
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Source ACM International Conference Proceeding Series; Vol. 25 archive
Proceedings of the inaugural conference on the Principles and Practice of programming, 2002 and Proceedings of the second workshop on Intermediate representation engineering for virtual machines, 2002 table of contents
Dublin, Ireland
SESSION: Teaching with Java table of contents
Pages: 107 - 112  
Year of Publication: 2002
ISBN:0 901519 87 1
Author
Aoileann nic Gearailt  Institute of Technology, Tralee, Ireland
Sponsor
: SUN Microsystems, Ltd.
Publisher
National University of Ireland  Maynooth, County Kildare, Ireland, Ireland
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ABSTRACT

Introductory courses in Programming often have many objectives, some explicit and some implicit. Increased pressure to cater for a wide range of abilities and backgrounds within the same class-group leads to a conflict between the need to lay solid foundations for the student who will eventually make a career as a software developer, and the need to provide a useful and rewarding learning experience which imparts some understanding of the principles of programming to the others. This paper proposes that giving students early access to a minimal graphical interface for input and output and tailoring examples towards colour and animation instead of account balances and inventories can improve the motivation of the masses without sacrificing the rigour needed by the few. Java is ideal for this purpose but care needs to be taken to keep complexity of both graphics and environment to a minimum.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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one version at: www.sorcon.com/java.JAVA12.html
 
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Java IDE, John English, Brighton University, available on the BURKS CD: <u>http://burks.bton.ac.uk.burks</u>
 
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www.jcreator.com