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A multi-user virtual environment system with extensible animations
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Source 3D technologies for the World Wide Web archive
Proceedings of the eighth international conference on 3D Web technology table of contents
Saint Malo, France
SESSION: Session 5 table of contents
Pages: 129 - 134  
Year of Publication: 2003
ISBN:1-58113-644-7
Authors
Yi-Lin Liu  National Chengchi University, Taipei, Taiwan 11623, ROC
Tsai-Yen Li  National Chengchi University, Taipei, Taiwan 11623, ROC
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtual environment. However, due to the inflexibility in the current message protocol design, most of these systems can only allow a user to trigger canned animations in a sequential manner. In order to enable more flexible avatar animations, we propose to use XML as the language to design message protocol and extensible animations. We modified an open source MUVE system called VNet and replaced its message protocol with XML-based structures. We have also designed three animation functions to illustrate the extensibility of animation specification: avatar motion synchronization, flexible animation scripts, and integration of animations at different levels. Several animation examples have been designed to demonstrate how these functions can be used to enrich avatar animations in a MUVE system.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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