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3D virtual clothing: from garment design to web3d visualization and simulation
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Proceedings of the eighth international conference on 3D Web technology table of contents
Saint Malo, France
SESSION: Session 3 table of contents
Pages: 73 - ff  
Year of Publication: 2003
ISBN:1-58113-644-7
Authors
Luca Chittaro  University of Udine, via delle Scienze 206, Udine, Italy
Demis Corvaglia  University of Udine, via delle Scienze 206, Udine, Italy
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the textile industry, investigating three different classes of problems. First, we aim at developing techniques and methods for cloth simulation specifically aimed at the Web3D context. Second, we are defining a cross-application data exchange format among the different CAD systems and applications used in the textile industry, including the additional information needed to support 3D simulations. Third, we are implementing a tool that complements traditional textile CAD systems (which are based on 2D graphics), allowing the user to automatically obtain VRML-based 3D previews of the garment (for evaluating garment designs and also easily publishing them on the Web). This paper illustrates the results we have achieved in these three directions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
Luca Chittaro: colleagues
Demis Corvaglia: colleagues