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Continuity in human computer interaction
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Source Conference on Human Factors in Computing Systems archive
CHI '00 extended abstracts on Human factors in computing systems table of contents
The Hague, The Netherlands
WORKSHOP SESSION: Workshop table of contents
Pages: 364 - 364  
Year of Publication: 2000
ISBN:1-58113-248-4
Authors
Giorgio P. Faconti  CNR - Istituto CNUCE, Pisa IT
Mieke Massink  CNR - Istituto CNUCE, Pisa IT
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 11,   Downloads (12 Months): 30,   Citation Count: 1
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ABSTRACT

Novel interaction techniques, such as gesture, speech, body expression recognition, haptic devices, and video, are characterized by the significance of the temporal aspects of interaction. Those techniques, especially when used in combination, require thinking of interaction over time intervals rather than at discrete points.The concept of Continuity in HCI is intended to distinguish these technologies because their modeling requires notions from continuous mathematics.Currently, knowledge relevant to the design of continuous interfaces is spread over many different disciplines such as theatre arts, semiotics, cognitive psychology, linguistics and various technically oriented disciplines in an often ad hoc and unrelated way. There is no theory of continuous interaction that can guide designers in a systematic way in the development of interfaces employing continuous technologies.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Barnard, P. & May, J., Representing cognitive activity in complex tasks. Human Computer Interaction, 14, 93-158, 1999.
2
 
3
Encarnacao, J., J. Foley et al., Research Issues in Perception and User Interfaces, IEEE Computer Graphics and Application, 14(2), March 1994, pp. 67-69.
 
4
TACIT web site, http://kazan.cnuce.cnr.it/TACIT/
 
5
Srinivasan M., Haptic Interactions in the Real and Virtual Worlds, In Proceedings of DSV-IS'99.


Collaborative Colleagues:
Giorgio P. Faconti: colleagues
Mieke Massink: colleagues