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Classification: I. Computing Methodologies I.2 ARTIFICIAL INTELLIGENCE I.2.10 Vision and Scene Understanding Subjects: Modeling and recovery of physical attributes; Representations, data structures, and transforms; Perceptual reasoning I.3 COMPUTER GRAPHICS I.3.5 Computational Geometry and Object Modeling Subjects: Curve, surface, solid, and object representations
General Terms: Algorithms, Design, Human Factors, Theory
This paper introduces a new representation system for three-dimensional shapes that is more succinct and natural than the commonly used generalized cylinders approach. Basic shapes are selected from a family of objects called superquadri more...