|
ABSTRACT
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual environments (especially cultural heritage ones) can learn from game design.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
AMORY, A., NAICKER, K., VINCENT, J. AND ADAMS, C. 1999. The use of computer games as an educational tool: identification of appropriate game types and game elements, In British Journal of Educational Technology, 30 (4), 311-321. http://www.nu.ac.za/biology/staff/amory/bjet30.rtf.
|
| |
2
|
BRYCE, J., HIGGINS, D. 2000. Optimal experience: a framework for understanding the phenomenology of computer use. In N. Smalley, M. Brake & D. Saunders (editors). International Simulation and Gaming Yearbook, http://www.uclan.ac.uk/facs/science/psychol/gcrf/recreat.htm.
|
| |
3
|
FENCOTT, C. Content and Creativity in Virtual Environment Design, presented at Virtual Systems and Multimedia '99 (VSMM'99) at the University of Abertay Dundee, Scotland, http://wheelie.tees.ac.uk/users/p.c.fencott/vsmm99/.
|
| |
4
|
FENCOTT, C. The Perceptual Opportunities of an Ordinary Day. http://wheelie.tees.ac.uk/users/p.c.fencott/research/gamasutra/GamaPO.htm, undated.
|
| |
5
|
MODJESKA, D. 1997. Navigation in Electronic Worlds: Research Review for Depth Oral Exam, Department of Computer Science, http://www.fis.utoronto.ca/faculty/modjeska/Pubs/lit_rvw.pdf.
|
| |
6
|
MOSAKER, L. 2000. Visualizing historical knowledge using VR technology In Digital Creativity S&Z 12:1 http://home.chello.no/~lidunn/dc-Mosaker.pdf.
|
| |
7
|
SLATER, M. 1999. Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire. In Presence, vol.8, no.5, 560-565. http://citeseer.nj.nec.com/slater99measuring.html.
|
| |
8
|
WATERWORTH, J. A. (Not dated). The Scope of Presence. Umeå University, Sweden: Unpublished. http://www.informatik.umu.se/~jwworth/PresenceScope.html.
|
|