| Scripting embodied agents behaviour with CML: character markup language |
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International Conference on Intelligent User Interfaces
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Proceedings of the 8th international conference on Intelligent user interfaces
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Miami, Florida, USA
POSTER SESSION: Accepted Posters
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Pages: 313 - 316
Year of Publication: 2003
ISBN:1-58113-586-6
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Downloads (6 Weeks): 8, Downloads (12 Months): 31, Citation Count: 6
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ABSTRACT
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and human-computer-interaction. Such agent metaphors will only be widely applicable to online applications when there is a standardised way to map underlying engines with the visual presentation of the agents. This paper delineates the functions and specifications of a mark-up language for scripting the animation of virtual characters. The language is called: Character Mark-up Language (CML) and is an XML-based character attribute definition and animation scripting language designed to aid in the rapid incorporation of lifelike characters/agents into online applications or virtual reality worlds. This multi-modal scripting language is designed to be easily understandable by human animators and easily generated by a software process such as software agents. CML is constructed based jointly on motion and multi-modal capabilities of virtual life-like figures. The paper further illustrates the constructs of the language and describes a real-time execution architecture that demonstrates the use of such a language as a 4G language to easily utilise and integrate MPEG-4 media objects in online interfaces and virtual environments
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Ekman, P. and Rosenberg, E. L..What the Face Reveals: Basic &pplied Studies of Spontaneous Expression Using the Facial Action Coding System. Oxford Uni.Press, 1997.
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HumanML -http://www.humanmarkup.org/work/humanmlSchema.zip
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McNeill, D. Hands and Mind. The University of Chicago Press, 1992.
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Microsoft Corporation: Microsoft Agent Programming Interface Overview, 1998. http://www.microsoft.com
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SMIL - http://www.w3.org/AudioVideo/
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Semantics - http://www.semantics.com
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CITED BY 6
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Hung-Hsuan Huang , Aleksandra Cerekovic , Kateryna Tarasenko , Vjekoslav Levacic , Goranka Zoric , Igor S. Pandzic , Yukiko Nakano , Toyoaki Nishida, Integrating embodied conversational agent components with a generic framework, Multiagent and Grid Systems, v.4 n.4, p.371-386, December 2008
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David Oyarzun , Amalia Ortiz , Maria del Puy Carretero , Jean Gelissen , Alex Garcia-Alonso , Yesha Sivan, ADML: a framework for representing inhabitants in 3D virtual worlds, Proceedings of the 14th International Conference on 3D Web Technology, June 16-17, 2009, Darmstadt, Germany
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