ACM Home Page
Please provide us with feedback. Feedback
An emotional interface for a music gathering application
Full text PdfPdf (265 KB)
Source International Conference on Intelligent User Interfaces archive
Proceedings of the 8th international conference on Intelligent user interfaces table of contents
Miami, Florida, USA
POSTER SESSION: Accepted Posters table of contents
Pages: 307 - 309  
Year of Publication: 2003
ISBN:1-58113-586-6
Authors
Albert van Breemen  Philips Research, Software Architecture Group, Eindhoven, The Netherlands
Christoph Bartneck  Technical University of Eindhoven, Eindhoven, The Netherlands
Sponsors
ACM: Association for Computing Machinery
SIGART: ACM Special Interest Group on Artificial Intelligence
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 8,   Downloads (12 Months): 47,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/604045.604107
What is a DOI?

ABSTRACT

Listening to music while travelling is a pleasant activity. The latest MP3 players demonstrate that storage and management of music will not be a problem in the near future. Besides listening to music the user might also want to gather new music from the Internet. We propose a music gathering application that helps the user to collect music and that is able to proactively search and download music based on the users music preferences. Furthermore, we developed an emotional interface character that provides instant and natural feedback on the status of the application


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Bartneck, C. (2002). eMuu - an embodied emotional character for the ambient intelligent home. Unpublished Ph.D. thesis, Eindhoven University of Technology, Eindhoven.
 
2
Bratman, M.E. , Isreal, D.J., Pollack, M.E. (1988). Plans and Resource-Bounded Practical Reasoning. Computational Intelligence, 4(4), 349--355.
 
3
Compaq. (2002). iPaq, from http://www.compaq.com/products/handhelds/pocketpc/
 
4
Dennett, D. C. (1981). Intentional Systems. In J. Haugeland (Ed.), Mind Design (pp. 220--242): Bradford Books.
 
5
FreeDB. (2002). FreeDB, from http://www.freedb.org
 
6
Nokia. (2002). Nokia Communicator 9290, from http://www.nokiausa.com/communicator
 
7
Ortony, A., Clore, G., & Collins, A. (1988). The Cognitive Structure of Emotions. Cambridge: Cambridge University Press.
 
8
Palm. (2002). PalmPilot, from http://www.palm.com/
 
9
Psion. (2002). Psion Revo, from http://www.psionusa.com/PersonalMobility/Revo/index.html
 
10
Wooldridge, M. (2002). Multi-Agent System. Hoboken, NJ: John Wiley & Sons.

Collaborative Colleagues:
Albert van Breemen: colleagues
Christoph Bartneck: colleagues