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Interaction tactics for socially intelligent pedagogical agents
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Source International Conference on Intelligent User Interfaces archive
Proceedings of the 8th international conference on Intelligent user interfaces table of contents
Miami, Florida, USA
POSTER SESSION: Accepted Posters table of contents
Pages: 251 - 253  
Year of Publication: 2003
ISBN:1-58113-586-6
Author
W. Lewis Johnson  USC, Marina del Rey, CA
Sponsors
ACM: Association for Computing Machinery
SIGART: ACM Special Interest Group on Artificial Intelligence
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 29,   Citation Count: 9
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ABSTRACT

Guidebots, or animated pedagogical agents, can enhance interactive learning environments by promoting deeper learning and improve the learner's subjective experience. Guidebots exploit a person's natural tendency to interact socially with computers, as documented by Reeves, Nass, and their colleagues. However they also raise expectations of social abilities, and failure to meet those expectations can have unintended negative effects. The Social Intelligence Project is developing improved social interaction skills for guidebots. This paper describes efforts to model and implement interaction tactics for guidebots, i.e., dialog exchanges that are intended to achieve particular communicative and motivational effects. These are based on analyses of student-tutor interaction during computer-based learning


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Dessouky, M.M., Verma, S., Bailey, D., & Rickel, J. A methodology for developing a Web-based factory simulator for manufacturing education. IEE Transactions 33, 167--180, 2001.
 
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DSouza, A., Rickel, J., Herreros, B., & Johnson, W.L. An automated lab instructor for simulated science experiments. In J.D. Moore, C.L. Redfield, and W.L. Johnson (Eds.), Artificial Intelligence in Education, 65-76. IOS Press, Amsterdam, 2001.
 
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eDrama Learning. eDrama Front Desk FAQ. http://www.edrama.com/Products/productFAQ.asp.
 
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Johnson, W.L. Using agent technology to improve the quality of Web-based education. In N. Zhong and J. Liu (Eds.), Web Intelligence. Berlin: Springer, 2002. Also available at ftp://ftp.isi.edu/isd/johnson/si/.
 
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Pilkington, R.M. Analysing educational discourse: the DISCOUNT scheme. Technical report No. 99/2, Computer Based Learning Unit, Univ. of Leeds, 1999.
 
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Reeves, B. and Nass, C. The Media Equation. New York: Cambridge University Press, 1996.
 
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CITED BY  9