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ABSTRACT
A serious barrier to the digitalization of the US military is that commanders find traditional mouse/menu, CAD-style interfaces unnatural. Military commanders develop and communicate battle plans by sketching courses of action (COAs). This paper describes nuSketch Battlespace, the latest version in an evolving line of sketching interfaces that commanders find natural, yet supports significant increased automation. We describe techniques that should be applicable to any specialized sketching domain: glyph bars and compositional symbols to tractably handle the large number of entities that military domains use, specialized glyph types and gestures to keep drawing tractable and natural, qualitative spatial reasoning to provide sketch-based visual reasoning, and comic graphs to describe multiple states and plans. Experiments, both completed and in progress, are described to provide evidence as to the utility of the system.
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CITED BY 15
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David B. Leake , Ana Maguitman , Thomas Reichherzer , Alberto J. Cañas , Marco Carvalho , Marco Arguedas , Sofia Brenes , Tom Eskridge, Aiding knowledge capture by searching for extensions of knowledge models, Proceedings of the 2nd international conference on Knowledge capture, October 23-25, 2003, Sanibel Island, FL, USA
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Mike Pool , Ken Murray , Julie Fitzgerald , Mala Mehrotra , Robert Schrag , Jim Blythe , Jihie Kim , Hans Chalupsky , Pierluigi Miraglia , Thomas Russ , Dave Schneider, Evaluating expert-authored rules for military reasoning, Proceedings of the 2nd international conference on Knowledge capture, October 23-25, 2003, Sanibel Island, FL, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
Additional Classification:
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.10
Vision and Scene Understanding
Subjects:
Perceptual reasoning
I.2.4
Knowledge Representation Formalisms and Methods
General Terms:
Algorithms,
Design,
Human Factors
Keywords:
analogy,
multimodal interfaces,
nuSketch,
qualitative reasoning,
sketch understanding,
spatial reasoning
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