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ABSTRACT
This paper presents an educational model derived from open source methods for computer programming. The article places this search for an alternative model within a framework of proprietary educational practices that are driven by a need for efficiency and rationalization. As an alternative model, the paper suggests that an open source derived educational process would emphasize collaborative problem based learning, working through drafts, risk taking, mentoring, user testing, releasing early and often, developing in collaboration with users, and rewarding and building from failure.At the same time, the paper notes that such a system would have much in common with existing theories of project-based or activity-based learning and with traditional methods of research and publication in scientific endeavors. However, the paper also argues that such a method is different from the open-course or open-curriculum projects recently publicized by several well-known universities as these practices appear to emphasize derived content rather than an open representation of process, or how the content was developed.Collaborative, problem-based learning provides constructive approaches for building corporate and community partnerships on university campuses. At the same time, the model teaches students about collaborative work practices, working as part of a larger community, and the nature of collaborative knowledge building. As such, the model reconnects knowledge creation to research communities and to communities of users and it complicates the belief that sustainable, useful innovation can occur within proprietary systems.
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