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BeatCatch: visual and tactile rhythm box
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Source Nordic Conference on Human-Computer Interaction; Vol. 31 archive
Proceedings of the second Nordic conference on Human-computer interaction table of contents
Aarhus, Denmark
COLUMN: Aesthetic artefacts table of contents
Pages: 299 - 302  
Year of Publication: 2002
ISBN:1-58113-616-1
Authors
Linus Rydberg  HCI / Interaction Design IT-University of Göteborg, Chalmers / Göteborgs Universitet Box 8718, SE-402 75, Göteborg, Sweden
Johan Sandsjö  HCI / Interaction Design IT-University of Göteborg, Chalmers / Göteborgs Universitet Box 8718, SE-402 75, Göteborg, Sweden
Sponsors
ACM: Association for Computing Machinery
: Centre for Human-Machine Interaction
: IT University of Copenhagen
: Sveriges Tvarvetenskapliga Intresseforening For Manniska-Datorinteraktion
: Arhus Kommune
AIAS : Alexandra Instituttet A/S
: Arhus Amt
: Centre for Pervasive Computing
UAARHUS : University of Aarhus
Publisher
ACM  New York, NY, USA
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ABSTRACT

BeatCatch is a high -level input device for creating and exploring rhythms. The focus of this work is on the expression and aesthetics of the interaction design, the level of control of the output perceived by the user and the width of the user group, stretching from novices to professionals. The BeatCatch prototype is made as an interactive metronome, which gives audile, visual and tactile feedback.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Weinberg, G., Lackner, T., Jay, J., 2000. The Musical Fireflies - Learning About Mathematical Patterns in Music Through Expression and Play. In: Proceedings of XIII Colloquium on Musical Informatics, A'quila, Italy 2000.
 
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Winkler, T., 1995. Making Motion Musical: Gesture Mapping Strategies for composing Interactive Computer Music. In: Proceedings of ICM C1995, Banff, Canada 1995.


Collaborative Colleagues:
Linus Rydberg: colleagues
Johan Sandsjö: colleagues