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ATLAS: a scalable network framework for distributed virtual environments
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Source Collaborative Virtual Environments archive
Proceedings of the 4th international conference on Collaborative virtual environments table of contents
Bonn, Germany
Pages: 47 - 54  
Year of Publication: 2002
ISBN:1-58113-489-4
Authors
Dongman Lee  Information & Communications University, Daejeon, Korea
Mingyu Lim  Information & Communications University, Daejeon, Korea
Seunghyun Han  Information & Communications University, Daejeon, Korea
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGGROUP: ACM Special Interest Group on Supporting Group Work
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 10,   Downloads (12 Months): 53,   Citation Count: 9
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ABSTRACT

A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geographically distributed over large networks like the Internet and the number of users increases, scalability is a key aspect to consider for real-time interaction. Various solutions have been proposed to improve the scalability in DVE systems but they are either focused on only specific aspects or customized to a target application. In this paper, we classify the approaches for improving scalability of DVE into four categories: communication architecture, interest management, concurrency control, and data replication. We then propose a scalable network framework for DVEs, ATLAS. Incorporated with our various scalable schemes, ATLAS meets the scalability of a system as a whole. By providing system developers with a set of APIs as a network infrastructure, ATLAS intends to support various applications The integration experiences of ATLAS with several virtual reality systems ensures the versatility of the proposed solution.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Benford, S. and Greenhalgh, C. Introducing Third Party Objects into the Spatial Model of Interaction. European Conference on Computer Supported Cooperative Work, Lancaster, September 1997.
 
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Han, S., Lim, M., Lee, E. and Lee, D. A Scalable Network Support for Internet-based 3D Virtual Shopping Mall. HCI'02, Phoenix Park, Korea, February 2002.
 
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Kitten for PC. http://vr.kaist.ac.kr/project1.htm.
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Lim, M., Han, S., and Lee, D., ATLAS - Internal Specification. Project Report, 2001. http://cds.icu.ac.kr/research/area/dve.
 
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Lim, M. and Lee, D. Improving Scalability Using Sub-Regions in Distributed Virtual Environments. International Conference on Artificial Reality and Telexistence, Tokyo Japan, December 1999, 179--184.
 
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CITED BY  9

Collaborative Colleagues:
Dongman Lee: colleagues
Mingyu Lim: colleagues
Seunghyun Han: colleagues