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A multilayer personality model
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Source ACM International Conference Proceeding Series; Vol. 24 archive
Proceedings of the 2nd international symposium on Smart graphics table of contents
Hawthorne, New York
Pages: 107 - 115  
Year of Publication: 2002
ISBN:1-58113-555-6
Author
Sumedha Kshirsagar  Nadia Magnenat-Thalmann, MIRALab, CUI, 24 rue du General Dufour, CH-1211 Geneva, SWITZERLAND
Publisher
ACM  New York, NY, USA
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ABSTRACT

Virtual humans have been the focus of computer graphics research for several years now. The amalgamation of computer graphics and artificial intelligence has lead to the possibility of creating believable virtual personalities. The focus has shifted from modeling and animation towards imparting personalities to virtual humans. The aim is to create virtual humans that can interact spontaneously using a natural language, emotions and gestures. This paper discusses a system that allows the design of personality for emotional virtual human. We adopt the Five Factor Model (FFM) of personality from psychology studies. To realize the model, we use Bayesian Belief Network. We introduce a layered approach for modeling personality, moods and emotions. In order to demonstrate a virtual human with emotional personality, we integrate the system into a chat application. Thus, the system enables the developer to design and implement personalities and enables the user to interact with them.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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