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Characterizing tool use in an interactive drawing environment
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Source ACM International Conference Proceeding Series; Vol. 24 archive
Proceedings of the 2nd international symposium on Smart graphics table of contents
Hawthorne, New York
Pages: 86 - 93  
Year of Publication: 2002
ISBN:1-58113-555-6
Authors
Robert St. Amant  North Carolina State University, Raleigh, NC
Thomas E. Horton  North Carolina State University, Raleigh, NC
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 21,   Citation Count: 6
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ABSTRACT

The metaphor of tool use for describing the interaction between a human and a computer is pervasive in user interface design. The basic concept of tool use, however, is difficult to define precisely, for HCI purposes or in general. In this paper we argue that a close examination of physical tool use can improve the design of interactive software. We describe a drawing application, HabilisDraw, that incorporates some of the properties we associate with physical tools but are not commonly found in software: persistent tool objects that encapsulate behavior and information, that can be used in conjunction with one another, and that embody rich cues about their appropriate usage. Initial results from formative evaluation suggest that the approach has some promise.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Robert St. Amant: colleagues
Thomas E. Horton: colleagues