| Social synthetic characters |
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ACM SIGGRAPH Computer Graphics
archive
Volume 36 , Issue 2 (May 2002)
table of contents
COLUMN: Vis files
table of contents
Pages: 5 - 7
Year of Publication: 2002
ISSN:0097-8930
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Author
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Bill Hibbard
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Space Science and Engineering Center, 1225 W. Dayton Street, Madison, WI
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| Bibliometrics |
Downloads (6 Weeks): 0, Downloads (12 Months): 16, Citation Count: 2
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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1
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I. Burke, R., D. Isla, M. Downie, Y. Ivanov and B. Blumberg. "CreatureSmarts:The Art and Architecture of a Virtual Brain," Proceedings of the Game Developers Conference, 2001, pp. 147-166.
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2
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Byrne, R. W. and A. Whiten, eds. Machiavellian Intelligence, Clarendon Press, Oxford, 1988.
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3
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Damasio, A. Descartes' Error: Emotion, Reason, and the Human Brain, G. P. Putnam's Sons, New York, 1994.
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4
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Mech, L. D., L. G. Adams,T. J. Meier,J. W. Burch, and B. W. Dale. The Wolves of Denali, University of Minnesota Press, Minneapolis, 1998.
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5
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