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Painting and rendering textures on unparameterized models
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Volume 21 ,  Issue 3  (July 2002) table of contents
Proceedings of ACM SIGGRAPH 2002
SESSION: Painting and non-photorealistic graphics table of contents
Pages: 763 - 768  
Year of Publication: 2002
ISSN:0730-0301
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Authors
David (grue) DeBry  Thrown Clear Productions
Jonathan Gibbs  Thrown Clear Productions
Devorah DeLeon Petty  Thrown Clear Productions
Nate Robins  Thrown Clear Productions
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents a solution for texture mapping unparameterized models. The quality of a texture on a model is often limited by the model's parameterization into a 2D texture space. For models with complex topologies or complex distributions of structural detail, finding this parameterization can be very difficult and usually must be performed manually through a slow iterative process between the modeler and texture painter. This is especially true of models which carry no natural parameterizations, such as subdivision surfaces or models acquired from 3D scanners. Instead, we remove the 2D parameterization and store the texture in 3D space as a sparse, adaptive octree. Because no parameterization is necessary, textures can be painted on any surface that can be rendered. No mappings between disparate topologies are used, so texture artifacts such as seams and stretching do not exist. Because this method is adaptive, detail is created in the map only where required by the texture painter, conserving memory usage.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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BOADA, I., NAVAZO, I., AND SCOPIGNO, R. 2001. Multiresolution volume visualization with a texture-based octree. The Visual Computer 17, 3, 185-197.
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MA, S. D., AND LIN, H. 1988. Optimal texture mapping. In Eurographics '88, 421-428.
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SLOAN, P.-P. J., WEINSTEIN, D. M., AND BREDERSON, J. D. 1998. Importance driven texture coordinate optimization. Computer Graphics Forum 17, 3, 97-104.
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WESTERMANN, R., AND ERTL, T. 1997. A multiscale approach to integrated volume segmentation and rendering. Computer Graphics Forum 16, 3 (August), 117-128.
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CITED BY  15

Collaborative Colleagues:
David (grue) DeBry: colleagues
Jonathan Gibbs: colleagues
Devorah DeLeon Petty: colleagues
Nate Robins: colleagues