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Interactive multiresolution hair modeling and editing
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Volume 21 ,  Issue 3  (July 2002) table of contents
Proceedings of ACM SIGGRAPH 2002
SESSION: Humans and animals table of contents
Pages: 620 - 629  
Year of Publication: 2002
ISSN:0730-0301
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Authors
Tae-Yong Kim  University of Southern California
Ulrich Neumann  University of Southern California
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 24,   Downloads (12 Months): 124,   Citation Count: 25
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ABSTRACT

Human hair modeling is a difficult task. This paper presents a constructive hair modeling system with which users can sculpt a wide variety of hairstyles. Our Multiresolution Hair Modeling (MHM) system is based on the observed tendency of adjacent hair strands to form clusters at multiple scales due to static attraction. In our system, initial hair designs are quickly created with a small set of hair clusters. Refinements at finer levels are achieved by subdividing these initial hair clusters. Users can edit an evolving model at any level of detail, down to a single hair strand. High level editing tools support curling, scaling, and copy/paste, enabling users to rapidly create widely varying hairstyles. Editing ease and model realism are enhanced by efficient hair rendering, shading, antialiasing, and shadowing algorithms.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  25

Collaborative Colleagues:
Tae-Yong Kim: colleagues
Ulrich Neumann: colleagues