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Discrete models for geometric objects
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Source ACM Symposium on Solid and Physical Modeling archive
Proceedings of the seventh ACM symposium on Solid modeling and applications table of contents
Saarbrücken, Germany
Pages: 376 - 376  
Year of Publication: 2002
ISBN:1-58113-506-8
Author
Pere Brunet  Universitat Politecnica de Catalunya, Barcelone, Spain
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This lecture presents and discusses the use of discrete models for modeling geometric objects. Discrete models (voxel representations, octrees, KD-trees, interval solids or even point representations) are emerging as a flexible tool for geometric modeling. These algorithms exploit the trade-off between robustness and memory. The availability at low cost of large amounts of memory affords thus completely robust models. Discrete bands can be used for instance for reconstructing valid closed models from point clouds, and to obtain different kinds of smooth Boundary Representations. On the other hand, discrete representations are specially well suited for error-bounded geometry and topology simplification, being also useful for occlusion culling in the inspection and navigation of very large virtual environments. Basic tools for modeling, surface extraction and visualization, simplification and relaxation will be described, and a number of potential applications will be presented.