| Using RoboCup to teach multiagent systems and the distributed mindset |
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Technical Symposium on Computer Science Education
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Proceedings of the 33rd SIGCSE technical symposium on Computer science education
table of contents
Cincinnati, Kentucky
SESSION: Robotics
table of contents
Pages: 3 - 7
Year of Publication: 2002
ISBN:1-58113-473-8
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Downloads (6 Weeks): 6, Downloads (12 Months): 33, Citation Count: 1
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ABSTRACT
We present our experiences using the RoboCup soccerserver simulator and Biter, our own agent platform, for the teaching of a graduate multiagent systems' class. The RoboCup simulator and Biter are both described. We argue that the combination of RoboCup and Biter forms an effective platform for the teaching of multiagent systems and the distributed mindset. Results from two semesters using these tools are presented. These results confirm our claims. Finally, we characterize this work within the framework provided by the STEELMAN Draft of the Computing Curricula 2001 initiative.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Biter: A robocup client. http://source.cse.sc.edu/biter/.
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Robocup initiative. http://www.robocup.org.
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Computing curricula 2001, steelman draft, August 2001. http://www.computer.org/education/cc2001/steelman/cc2001.
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Kube, C. R., and Bonabeau, E. Cooperative transport by ants and robots. Santa Fe 99-01-008.
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Oram, A., Ed. Peer-to-Peer. O'Reilly, 2001.
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