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Graphical input through machine recognition of sketches
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 3rd annual conference on Computer graphics and interactive techniques table of contents
Philadelphia, Pennsylvania
Pages: 97 - 102  
Year of Publication: 1976
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Author
Christopher F. Herot  Massachusetts Institute of Technology, Cambridge, Massachusetts
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 9,   Downloads (12 Months): 42,   Citation Count: 0
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ABSTRACT

A family of programs has been developed to allow graphical input through continuous digitizing. Drawing data, sampled at a high and constant rate, is compressed and mapped into lines and splines, in two and three dimensions. This is achieved by inferring a particular user's intentions from measures of speed and pressure.Recent experiments have shown that even the most basic inference making cannot rely solely upon knowledge of the user's drawing style, but needs additional knowledge of the subject being drawn, the protocols of its domain, and the stage of development of the user's design. This requirement implies a higher level of machine intelligence than currently exists. An alternate approach is to increase the user's involvement in the recognition process.Contrary to previous efforts to move from sketch to mechanical drawing without human intervention, this paper reports on an interactive system for graphical input in which the user overtly partakes in training the machine and massaging the data at all levels of interpretation. The initial routines for data compression employ parallel functions for extracting such features as bentness, straightness, and endness. These are planned for implementation in microprocessors.Results offer a system for rapid (and enjoyable) graphical input with real-time interpretation, the beginnings of an intelligent tablet.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Negroponte, Nicholas, and James Taggart, "HUNCH-An Experiment in Sketch Recognition," in Computer Graphics, edited by W. Giloi, Berlin, 1971.
 
2
Negroponte, Nicholas, "Recent Advances in Sketch Recognition," Proceedings of the AFIPS, New York, 1973.
 
3
Taggart, James, "Sketching, an Informal Dialogue between Designer and Computer," in Computer Aids to Design and Architecture, edited by Nicholas Negroponte, Petrocelli/Charter, New York 1975.
 
4
Negroponte, Nicholas, "A Computational Paradigm for Personalized Searching," in
 
5
"MAGIC Reference Manual," Architecture Machine Group, MIT, Cambridge, 1976.
 
6
McIntosh, John F., "The Michigan Pencil," unpublished paper, Architectural Research Laboratory, University of Michigan, Ann Arbor, September 1975.
 
7
 
8
Herot, Christopher, "PLAN," in Machine Recognition and Inference Making in Computer Aids to Architecture, proposal to the National Science Foundation, Architecture Machine Group, MIT, 1973.
 
9
Herot, Christopher, Using Context in Sketch Recognition, Master's thesis, M.I.T., Cambridge, Massachusetts, 1974.
 
10
Sussman, Gerald, and Drew McDermott, The Conniver Reference Manual, M.I.T. Artificial Intelligence Laboratory, M.I.T., Cambridge, Massachusetts, 1973.

CITED BY  9
Collaborative Colleagues:
Christopher F. Herot: colleagues