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Motorcycle graphs and straight skeletons
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Source Symposium on Discrete Algorithms archive
Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms table of contents
San Francisco, California
Pages: 156 - 165  
Year of Publication: 2002
ISBN:0-89871-513-X
Authors
Siu-Wing Cheng  Hong Kong University of Science & Technology, Kowloon, Hong Kong
Antoine Vigneron  Hong Kong University of Science & Technology, Kowloon, Hong Kong
Sponsor
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
Society for Industrial and Applied Mathematics  Philadelphia, PA, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 44,   Citation Count: 5
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ABSTRACT

We present a new algorithm to compute a motorcycle graph. It runs in O(nn log n) time when n is the size of the input. We give a new characterization of the straight skeleton of a polygon possibly with holes. For a simple polygon, we show that it yields a randomized algorithm that reduces the straight skeleton computation to a motorcycle graph computation in O(n log2 n) time. Combining these results, we can compute the straight skeleton of a non-degenerate simple polygon with n vertices, among which r are reflex vertices, in O(n log2n + rr log r) expected time. For a degenerate simple polygon, our expected time bound becomes O(n log2 n + r17/11+ε).


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Siu-Wing Cheng: colleagues
Antoine Vigneron: colleagues