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Exploiting coherence of shadow rays
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Source Computer graphics, virtual reality, visualisation and interaction in Africa archive
Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation table of contents
Camps Bay, Cape Town, South Africa
SESSION: Session G: Image-based techniques in computer graphics table of contents
Pages: 147 - 150  
Year of Publication: 2001
ISBN:1-58113-446-0
Author
Andrzej Łukaszewski  Institute of Computer Science, University of Wrocław
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Eurographics: Eurographics
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present independent method to reduce the number of shadow ray tests. It can be used with standard acceleration ray tracing algorithms. Our method is conservative and produces the same results. We test just one shadow ray in modified scene insted of group of rays in original scene. If our ray is not obstructed in modified scene we know that all the rays in this group are not obstructed. The results give rise to many applications when there are many shadow rays e. g., in bidierectional path tracing or stochastically sampling area light sources. The formal proof of the method uses formalism of Minkowski operators and they can also be used in implementation details.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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