| Exploiting coherence of shadow rays |
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Computer graphics, virtual reality, visualisation and interaction in Africa
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Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
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Camps Bay, Cape Town, South Africa
SESSION: Session G: Image-based techniques in computer graphics
table of contents
Pages: 147 - 150
Year of Publication: 2001
ISBN:1-58113-446-0
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Downloads (6 Weeks): 3, Downloads (12 Months): 24, Citation Count: 0
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ABSTRACT
We present independent method to reduce the number of shadow ray tests. It can be used with standard acceleration ray tracing algorithms. Our method is conservative and produces the same results. We test just one shadow ray in modified scene insted of group of rays in original scene. If our ray is not obstructed in modified scene we know that all the rays in this group are not obstructed. The results give rise to many applications when there are many shadow rays e. g., in bidierectional path tracing or stochastically sampling area light sources. The formal proof of the method uses formalism of Minkowski operators and they can also be used in implementation details.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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A. Łukaszewski and A. Formella. Fast Penumbra Calculation in Ray Tracing. Sixth International Conference in Central Europe on Computer Graphics and Visualization (Winter School on Computer Graphics), February 1998. Held in University of West Bohemia, Plzen, Czech Republic, 09-13 February 1998.
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Eric Veach and Leonidas Guibas. Bidirectional Estimators for Light Transport. In Fifth Eurographics Workshop on Rendering, pages 147-162, Darmstadt, Germany, June 1994.
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