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Distributing streaming media content using cooperative networking
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Source International Workshop on Network and Operating System Support for Digital Audio and Video archive
Proceedings of the 12th international workshop on Network and operating systems support for digital audio and video table of contents
Miami, Florida, USA
SESSION: Video Streaming 2 table of contents
Pages: 177 - 186  
Year of Publication: 2002
ISBN:1-58113-512-2
Authors
Venkata N. Padmanabhan  Microsoft Research
Helen J. Wang  Microsoft Research
Philip A. Chou  Microsoft Research
Kunwadee Sripanidkulchai  Carnegie Mellon University
Sponsors
ACM: Association for Computing Machinery
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper, we discuss the problem of distributing streaming media content, both live and on-demand, to a large number of hosts in a scalable way. Our work is set in the context of the traditional client-server framework. Specifically, we consider the problem that arises when the server is overwhelmed by the volume of requests from its clients. As a solution, we propose Cooperative Networking (CoopNet), where clients cooperate to distribute content, thereby alleviating the load on the server. We discuss the proposed solution in some detail, pointing out the interesting research issues that arise, and present a preliminary evaluation using traces gathered at a busy news site during the flash crowd that occurred on September 11, 2001.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  77

Collaborative Colleagues:
Venkata N. Padmanabhan: colleagues
Helen J. Wang: colleagues
Philip A. Chou: colleagues
Kunwadee Sripanidkulchai: colleagues