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ABSTRACT
This report describes an algorithm and software for creating and displaying, in real time, arbitrary variable resolution displays, contingent on the direction of gaze. The software produces precise, artifact-free video at high frame rates in either 8-bit gray scale or 24-bit color. The software is demonstrated by simulating the visual fields of normal individuals and low-vision patients.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 5
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Stavri G. Nikolov , Timothy D. Newman , Dave R. Bull , Nishan C. Canagarajah , Michael G. Jones , Iain D. Gilchrist, Gaze-contingent display using texture mapping and OpenGL: system and applications, Proceedings of the 2004 symposium on Eye tracking research & applications, p.11-18, March 22-24, 2004, San Antonio, Texas
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Andrew T. Duchowski , Arzu Çöltekin, Foveated gaze-contingent displays for peripheral LOD management, 3D visualization, and stereo imaging, ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), v.3 n.4, p.1-18, December 2007
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Andrew T. Duchowski , David Bate , Paris Stringfellow , Kaveri Thakur , Brian J. Melloy , Anand K. Gramopadhye, On spatiochromatic visual sensitivity and peripheral color LOD management, ACM Transactions on Applied Perception (TAP), v.6 n.2, p.1-18, February 2009
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