| Towards the design of multimodal interfaces for handheld conversational characters |
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Conference on Human Factors in Computing Systems
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CHI '02 extended abstracts on Human factors in computing systems
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Minneapolis, Minnesota, USA
SESSION: Short Talks
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Pages: 788 - 789
Year of Publication: 2002
ISBN:1-58113-454-1
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Downloads (6 Weeks): 4, Downloads (12 Months): 26, Citation Count: 5
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ABSTRACT
This paper presents a study of individuals having conversations with animated characters on PDAs, and characterizes their use of natural nonverbal behavior compared to behavior exhibited in similar conversations with another person. The study finds that most people use the same nonverbal behavior in conversation handheld characters that they use in conversations with people, although the frequency is somewhat lower in the handheld case. These results can inform the design of new PDA input modalities which leverage the natural nonverbal behavior observed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Cassell J., McNeill, D., and McCullough, K. Speech-Gesture Mismatches: Evidence for One Underlying Representation of Linguistic and Non-Linguistic Information. Pragmatics and Cognition 6,2, 1998, 1--33.
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Cassell J., Sullivan, J., Prevost, S., and Churchill, E. Embodied Conversational Agents. MIT Press, Cambridge, MA, 2000.
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Cassell, J. and Thorisson, K. The Power of a Nod and a Glance: Envelope vs. Emotional Feedback in Animated Conversational Agents. Applied Artificial Intelligence 13, 1999, 519--538.
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