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3D technologies for the World Wide Web
archive
Proceedings of the seventh international conference on 3D Web technology
table of contents
Tempe, Arizona, USA
Pages: 173 - 177
Year of Publication: 2002
ISBN:1-58113-468-1
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Downloads (6 Weeks): 2, Downloads (12 Months): 33, Citation Count: 3
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ABSTRACT
This paper describes X-Rooms&153;, a PC-based immersive visualization environment with integrated spatial audio, video and graphics. The concept is similar to the original CAVE© [1], but it uses a novel web-based visualization system running on top of a PC-cluster with Windows XP installed. Compared to other common installations based on expensive high-end unix graphics systems, costs are reduced by up to one magnitude (depending on the installation setup) using of the shelf PC and projector equipment. Using the developed external API X-Rooms systems can be deployed in the same application domain as conventional CAVE systems; in addition several new areas are open for less expensive systems. Processing VRML the X-Rooms system is a high end visualization platform for interaction with online 3D web content. Furthermore, the X-Rooms content can be driven by the web.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Carlos Jensen, Larry Hodges, Jarrell Pair, The NAVE: Design and Implementation of a Non-Expensive Immersive Virtual Environment, Proceedings of SIGGRAPH 2000: Sketches and Application, New Orleans, LA.
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Herbert R~sseler, Ivo Haulsen, Experiencing Fire Simulation Results by Using Virtual-Reality Technology, 16th IMACS World Congress 2000 on Scientific Computation, Applied Mathematics and Simulation, Session 180.5.
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CITED BY 3
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Stéphane Louis Dit , Samuel Degrande , Christophe Gransart , Christophe Chaillou , Grégory Saugis, VRML97 distributed authoring interface, Proceeding of the eighth international conference on 3D Web technology, March 09-12, 2003, Saint Malo, France
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