| MPEG-4 BIFS streaming of large virtual environments and their animation on the web |
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3D technologies for the World Wide Web
archive
Proceedings of the seventh international conference on 3D Web technology
table of contents
Tempe, Arizona, USA
Pages: 19 - 25
Year of Publication: 2002
ISBN:1-58113-468-1
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Authors
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Mojtaba Hosseini
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Multimedia Communications Research Laboratory, School of Information Technology and Engineering, University of Ottawa, Ottawa, Canada
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Nicolas D. Georganas
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Multimedia Communications Research Laboratory, School of Information Technology and Engineering, University of Ottawa, Ottawa, Canada
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Downloads (6 Weeks): 8, Downloads (12 Months): 44, Citation Count: 2
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ABSTRACT
Although the Virtual Reality Modeling Language has made viewing 3D content on the web possible, remotely accessing large and complex 3D worlds requires a great deal of bandwidth. In the absence of such bandwidth users will suffer substantial latency in receiving the entire scene before they are able to view and interact with it. Streaming the 3D content and displaying the parts currently available while allowing users to interact with and navigate through the world reduces the time users have to wait in order to become involved in the virtual scene and hence improves their experience. This paper presents the use of the MPEG-4 standard for streaming of 3D worlds and the corresponding animation over the web while allowing users navigation and manipulation of the content, as it becomes available.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Darlagiannis V. and Georganas N.D., "Virtual Collaboration and Media Sharing using COSMOS," Proc. 4th WORLD MULTICONFERENCE on Circuits, Systems, Communications & Computers (CSCC 2000), Greece, July 2000
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Darlagiannis, V., Ackermann, R., El-Saddik, A., Georganas, N.D., Steinmetz, R., "Suitability of Java for Virtual Collaboration", Proc. Net.Object Days 2000, Erfurt, Germany, Oct. 2000
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Hosseini, M., "An Architecture for Recording and Playback of MPEG-4 based Collaborative Virtual Environments", Masters Dissertation, School of Information Technology and Engineering, University of Ottawa, Canada, 2001
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ISO/IEC 14496-1, "Information Technology - Coding of audiovisual objects, Part 1: Systems", January 1999
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ISO/IEC 14772: "Information technology -- Computer graphics and image processing -- The Virtual Reality Modeling Language (VRML)", 1997
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ISO/IEC 14496-6, "Information Technology- Coding of audiovisual objects, Part 6: DMIF", May 1998
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Richard Southern , Simon Perkins , Barry Steyn , Alan Muller , Patrick Marais , Edwin Blake, A stateless client for progressive view-dependent transmission, Proceedings of the sixth international conference on 3D Web technology, p.43-50, February 2001, Paderbon, Germany
[doi> 10.1145/363361.363375]
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Anthony Steed , Emmanuel Frécon , Anneli Avatare , Duncan Pemberton , Gareth Smith, The London Travel Demonstrator, Proceedings of the ACM symposium on Virtual reality software and technology, p.50-57, December 20-22, 1999, London, United Kingdom
[doi> 10.1145/323663.323671]
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Teler, E., Lischinski, D., "Streaming of Complex 3D Scenes for Remote Walkthroughs", Proceedings of EUROGRAPHICS 2001, Manchester, UK, September 2001.
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REVIEW
"Carmen Juan-Lizandra : Reviewer"
MPEG-4 is an ISO/IEC standard developed by the Moving Picture Experts Group. This standard provides facilities to encode complex scenes, and to access these scenes in a distributed manner over networks. As part of this MPEG-4 standard, the Binary
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