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Card shark and thespis: exotic tools for hypertext narrative
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Source Conference on Hypertext and Hypermedia archive
Proceedings of the 12th ACM conference on Hypertext and Hypermedia table of contents
Århus, none, Denmark
Session: 1b---Supporting Writing table of contents
Pages: 41 - 50  
Year of Publication: 2001
ISBN:1-59113-420-7
Author
Mark Bernstein  Eastgate Systems, Inc., 134 Main Street, Watertown MA
Sponsors
SIGWEB: ACM Special Interest Group on Hypertext, Hypermedia, and Web
AIAS : Alexandra Instituttet A/S
HYPE : Hypergenic
CCTAS : Costas Computer Technology A/S
JDI : Journal of Digital Information
SA : Scandinavian Airlines
UAARHUS : University of Aarhus
DANSKEB : Danske Bank
TT : Tool-tribe
ARHUSK : Arhus Kommune
ARHUSA : Arhus Amt
WMD : WM-Data
KSI : Knowledge Systems Inc.
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 33,   Citation Count: 19
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ABSTRACT

Card Shark and Thespis are two newly-implemented hypertext systems for creating hypertext narrative. Both systems depart dramatically from the tools currently popular for writing hypertext fiction, and these departures may help distinguish between the intrinsic nature of hypertext and the tendencies of particular software tools and formalisms. The implementation of these systems raises interesting questions about assumptions underlying recent discussion of immersive, interactive fictions, and suggests new opportunities for hypertext research.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  19