| Cognitive cubes: a tangible user interface for cognitive assessment |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves
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Minneapolis, Minnesota, USA
SESSION: Hands-On Interfaces
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Pages: 347 - 354
Year of Publication: 2002
ISBN:1-58113-453-3
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Authors
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Ehud Sharlin
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University Alberta, Edmonton, Alberta, Canada
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Yuichi Itoh
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Osaka University, Osaka, Japan
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Benjamin Watson
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Northwestern University, Evanston, IL
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Yoshifumi Kitamura
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Osaka University, Osaka, Japan
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Steve Sutphen
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University Alberta, Edmonton, Alberta, Canada
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Lili Liu
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University Alberta, Edmonton, Alberta, Canada
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Downloads (6 Weeks): 11, Downloads (12 Months): 94, Citation Count: 9
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ABSTRACT
Assessments of spatial, constructional ability are used widely in cognitive research and in clinical diagnosis of disease or injury. Some believe that three-dimensional (3D) forms of these assessments would be particularly sensitive, but difficulties with consistency in administration and scoring have limited their use. We describe Cognitive Cubes, a novel computerized tool for 3D constructional assessment that increases consistency and promises improvements in flexibility, reliability, sensitivity and control. Cognitive Cubes makes use of ActiveCube, a novel tangible user interface for describing 3D shape. In testing, Cognitive Cubes was sensitive to differences in cognitive ability and task, and correlated well to a standard paper-and-pencil 3D spatial assessment
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 9
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Ryoichi Watanabe , Yuichi Itoh , Masatsugu Asai , Yoshifumi Kitamura , Fumio Kishino , Hideo Kikuchi, The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface, Computers in Entertainment (CIE), v.2 n.4, October 2004
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Kristof Van Laerhoven , Nicolas Villar , Albrecht Schmidt , Gerd Kortuem , Hans Gellersen, Using an autonomous cube for basic navigation and input, Proceedings of the 5th international conference on Multimodal interfaces, November 05-07, 2003, Vancouver, British Columbia, Canada
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Ryoichi Watanabe , Yuichi Itoh , Masatsugu Asai , Yoshifumi Kitamura , Fumio Kishino , Hideo Kikuchi, The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface, Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology, p.173-180, June 03-05, 2005, Singapore
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Ryoichi Watanabe , Yuichi Itoh , Yoshifumi Kitamura , Fumio Kishino , Hideo Kikuchi, Distributed autonomous interface using ActiveCube for interactive multimedia contents, Proceedings of the 2005 international conference on Augmented tele-existence, December 05-08, 2005, Christchurch, New Zealand
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Ehud Sharlin , Benjamin Watson , Yoshifumi Kitamura , Fumio Kishino , Yuichi Itoh, On tangible user interfaces, humans and spatiality, Personal and Ubiquitous Computing, v.8 n.5, p.338-346, September 2004
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Ehud Sharlin , Benjamin Watson , Steve Sutphen , Lili Liu , Robert Lederer , John Frazer, A tangible user interface for assessing cognitive mapping ability, International Journal of Human-Computer Studies, v.67 n.3, p.269-278, March, 2009
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