| A new BSP tree framework incorporating dynamic LoD models |
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Virtual Reality Software and Technology
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Proceedings of the ACM symposium on Virtual reality software and technology
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Seoul, Korea
SESSION: Time critical rendering
table of contents
Pages: 134 - 141
Year of Publication: 2000
ISBN:1-58113-316-2
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Authors
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Zhigeng Pan
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Zhejiang University, 310027, Hangzhou, P.R.China
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Zhiliang Tao
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Zhejiang University, 310027, Hangzhou, P.R.China
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Chiyi Cheng
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Zhejiang University, 310027, Hangzhou, P.R.China
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Jiaoying Shi
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Zhejiang University, 310027, Hangzhou, P.R.China
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Downloads (6 Weeks): 5, Downloads (12 Months): 26, Citation Count: 0
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ABSTRACT
In this paper we present a new BSP (Binary Space Partitioning (BSP) tree. BSP trees are one of the most successful space partitioning techniques, since they allow both object modeling and classification in one single structure. In this paper, we present a new framework designed for a multi-resolution modeling system that incorporates the BSP tree structure and dynamic levels of detail models. It has the advantages of both BSP and multi-resolution representations. The tree construction and traversal routines for the multi-resolution BSP tree are discussed in detail. Images and timing for our implementation are provided.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Zhigeng Pan, Xiaohu Ma, and Jiaoying Shi, An Overview of Techniques for creating Models at Multiple LoD, Journal of Image and Graphics, 3(9),pp754-759,1998
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[doi> 10.1145/237170.237220]
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