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A new BSP tree framework incorporating dynamic LoD models
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Seoul, Korea
SESSION: Time critical rendering table of contents
Pages: 134 - 141  
Year of Publication: 2000
ISBN:1-58113-316-2
Authors
Zhigeng Pan  Zhejiang University, 310027, Hangzhou, P.R.China
Zhiliang Tao  Zhejiang University, 310027, Hangzhou, P.R.China
Chiyi Cheng  Zhejiang University, 310027, Hangzhou, P.R.China
Jiaoying Shi  Zhejiang University, 310027, Hangzhou, P.R.China
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
IITA : Institute of Information Technology Assessment
KRF : Korea Research Foundation
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
: Ministry of Information & Communication
KOSEF : Korea Science Engineering Foundation
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper we present a new BSP (Binary Space Partitioning (BSP) tree. BSP trees are one of the most successful space partitioning techniques, since they allow both object modeling and classification in one single structure. In this paper, we present a new framework designed for a multi-resolution modeling system that incorporates the BSP tree structure and dynamic levels of detail models. It has the advantages of both BSP and multi-resolution representations. The tree construction and traversal routines for the multi-resolution BSP tree are discussed in detail. Images and timing for our implementation are provided.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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E. Puppo, R. Scopigro. Simplification, LoD and Multiresolution --Principle and Applications. EUROGRAPHICS'97, Tutorial Notes(ISSN1017-4656), Eurographics Association, 1997
 
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Zhigeng Pan, Xiaohu Ma, and Jiaoying Shi, An Overview of Techniques for creating Models at Multiple LoD, Journal of Image and Graphics, 3(9),pp754-759,1998
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P. Cignoni, C. Montani, C. Rocchini. Preserving Attributes Values on simplified Meshes by Resampling Detail Textures. The Visual Computer, 15, pp519-539,1999
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Y.Chyscmthou, and M.Slater, Computing Dynamic Changes to BSP Trees, Computer Graphics Forum(Eurographics'92 Proceedings),pp321-332,1992
 
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E.Torres, Optimization of the BSP lbr the Visualization of Dynamic Scenes, Eurographic'90 Proceedings:507- 518,1990
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RCignoni, C.Montani, C.Rocchini, R.Scopogno, Resolution Modeling. Technical Report C97-02, CNUCE-C.N.R., Pisa, Italy, 1997
 
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Zhiliang Tao, Zhigeng Pan, and Jiaoying Shi, A Hierarchical Dynamic Simplification Method for Complex Environments, Journal of Image and Graphics,3(12), pp1032-1035, 1998

Collaborative Colleagues:
Zhigeng Pan: colleagues
Zhiliang Tao: colleagues
Chiyi Cheng: colleagues
Jiaoying Shi: colleagues