| Message caching for local and global resource optimization in shared virtual environments |
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Virtual Reality Software and Technology
archive
Proceedings of the ACM symposium on Virtual reality software and technology
table of contents
Seoul, Korea
SESSION: Distributed virtual environment
table of contents
Pages: 97 - 102
Year of Publication: 2000
ISBN:1-58113-316-2
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Downloads (6 Weeks): 2, Downloads (12 Months): 11, Citation Count: 1
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ABSTRACT
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. As a result, different mixes of computing power and graphics capabilities of the participating computers arise naturally as the variety of people/organizations sharing a virtual environment grows. This paper presents an adaptive mechanism to reduce bandwidth usage and to optimize the use of computing resources of heterogeneous computers mixes utilized in a shared virtual environment. The mechanism is based on caching of both outgoing- and incoming-messages. We also report the results of implementing the proposed scheme in a simple shared virtual environment.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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