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A framework for the structured design of VR/AR content
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Seoul, Korea
SESSION: Augmented reality / 3D modeling table of contents
Pages: 75 - 82  
Year of Publication: 2000
ISBN:1-58113-316-2
Authors
C. Geiger  Fuerstenallee 11, 33102 Paderborn
V. Paelke  Fuerstenallee 11, 33102 Paderborn
C. Reimann  Fuerstenallee 11, 33102 Paderborn
W. Rosenbach  Fuerstenallee 11, 33102 Paderborn
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
IITA : Institute of Information Technology Assessment
KRF : Korea Research Foundation
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
: Ministry of Information & Communication
KOSEF : Korea Science Engineering Foundation
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 7,   Downloads (12 Months): 34,   Citation Count: 8
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ABSTRACT

We describe a framework that allows to easily design and implement virtual and augmented reality worlds. Based on a structured design approach for interactive animated 3D conten we want to supply designers and content experts of complex virtual environments with a component based to olset for the structured design of the visual and abstract components of 3D applications.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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W.H. Bares, J.C. Lester: Realtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments, Proc. AAAI-97, July 1997, pp. 347-354
 
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LE. Beall, A.M. Doppelt, J.F. Hughes: Developing an Interactive Illustration, Proc. 3D and Multimedia on the Internet, WWW and Networks, April 1996
 
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B. Kleinjohann, L. Kleinjohann, J. Stroop: Pathfinder - A Robot for Experiencing and Interacting with Distant Realities, Proc. Systems, Man, and Cybernetics (SCM'99), Tokyo, October 1999
 
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www.hitl.washington.edu
 
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C. Geiger. Rapid Prototyping of interactive 3D animations. PhD Thesis, University Paderborn, 1998 (in german)
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Vision 2000. IEEE Computer Graphics and Applications. Vol 20, Nr. 1, 2000
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CITED BY  8

Collaborative Colleagues:
C. Geiger: colleagues
V. Paelke: colleagues
C. Reimann: colleagues
W. Rosenbach: colleagues